// Using the sides parameter, change this code so that it returns
// the correct range of roll values no matter the number of sides provided.
// ex. For an 8-sided dice the numbers returned should be integers between 1-8
public int rollDice(int sides){
// random num between 0 and (almost) 1
double randomNumber=Math.random();
// change range to 0 to (almost) 6
randomNumber=randomNumber*6;
// shift range up one
randomNumber=randomNumber+1;
// cast to integer (ignore decimal part)
// ex. 6.998 becomes 6
int randomInt=(int)randomNumber;
// return statement
return randomInt;
}